Manual installs
Operating systems
-Component installers
macOS ARM64
+macOS
+Windows ARM64
+Windows
+Release
Release notes
+Known Issues in 6000.0.67f1
6000.0.55f1,6000.3.0a4: Crash on RaiseException when creating a multiplayer room while toggling UI (UUM-132182)
6000.1.0a2,6000.0.64f1: Single-pass stereo rendering shows only Skybox when entering Play mode (UUM-132342)
6000.3.0b1,6000.0.65f1: Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used (UUM-131962)
6000.5.0a4: Profiler (Standalone) window doesn’t open (UUM-131071)
IL2CPP: [iOS] [Android] External library generics fail during IL2CPP build (UUM-125284)
iOS: Rendering freezes and UnityGfxDeviceWorker crash when Show Splash Screen is enabled and Project is built using Unity as a Library (UUM-130881)
Metal: Game freezes after command buffer Timeout error (UUM-125778)
Metal: macOS stutters in a minimal project in the Editor in Play Mode (UUM-85256)
Metal: [iOS] Screen flashing after the iOS splash screen (UUM-121453)
Platform Audio: [Windows] Crash on AudioManager::InitFMOD when performing various actions in the Editor (UUM-126803)
: Editor memory leak when entering and exiting Play Mode in a blank URP project (UUM-132677)
6000.0.67f1 Release Notes
Improvements
- Shadergraph: Added an issue where the swizzle node's input slot could end up in a bad state. Changed behavior so that the node's input and output slot always reflect the swizzle mask. (UUM-120808)
Fixes
2D: Fixed issue where the user paints with an empty brush at any position and clears the Tile at (0, 0, 0). (UUM-128709)
2D: Fixed issue with the Tile Palette window where a user can continue panning the Tile Palette window if the user's pointer leaves the Tile Palette window while panning and deactivates panning outside of the Tile Palette window. (UUM-128466)
Documentation: Fixed links to the Create a Profiler module page.
Editor: Improved description of
worldToGUIPointandOnDrawGizmosAPI behavior.Graphics: Fixed crash with Metal Validation error on resolving MSAA memoryless depth buffer. (UUM-125478)
uGUI: Fixed masking for UI elements orphaned by destroying a Canvas with overrideSorting=true. (UUM-127287)
Version Control: Fixed a compilation error caused by an invalid duplicated GUID in WaitForPendingOperations.cs.meta in 2.11.2.
Version Control: Fixed accessing Editor internals directly on versions below Unity 6.3.
Package changes in 6000.0.67f1
Packages updated
Changeset
+Third Party Notices
Release notes
+Known Issues in 6000.0.67f1
6000.0.55f1,6000.3.0a4: Crash on RaiseException when creating a multiplayer room while toggling UI (UUM-132182)
6000.1.0a2,6000.0.64f1: Single-pass stereo rendering shows only Skybox when entering Play mode (UUM-132342)
6000.3.0b1,6000.0.65f1: Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used (UUM-131962)
6000.5.0a4: Profiler (Standalone) window doesn’t open (UUM-131071)
IL2CPP: [iOS] [Android] External library generics fail during IL2CPP build (UUM-125284)
iOS: Rendering freezes and UnityGfxDeviceWorker crash when Show Splash Screen is enabled and Project is built using Unity as a Library (UUM-130881)
Metal: Game freezes after command buffer Timeout error (UUM-125778)
Metal: macOS stutters in a minimal project in the Editor in Play Mode (UUM-85256)
Metal: [iOS] Screen flashing after the iOS splash screen (UUM-121453)
Platform Audio: [Windows] Crash on AudioManager::InitFMOD when performing various actions in the Editor (UUM-126803)
: Editor memory leak when entering and exiting Play Mode in a blank URP project (UUM-132677)
6000.0.67f1 Release Notes
Improvements
- Shadergraph: Added an issue where the swizzle node's input slot could end up in a bad state. Changed behavior so that the node's input and output slot always reflect the swizzle mask. (UUM-120808)
Fixes
2D: Fixed issue where the user paints with an empty brush at any position and clears the Tile at (0, 0, 0). (UUM-128709)
2D: Fixed issue with the Tile Palette window where a user can continue panning the Tile Palette window if the user's pointer leaves the Tile Palette window while panning and deactivates panning outside of the Tile Palette window. (UUM-128466)
Documentation: Fixed links to the Create a Profiler module page.
Editor: Improved description of
worldToGUIPointandOnDrawGizmosAPI behavior.Graphics: Fixed crash with Metal Validation error on resolving MSAA memoryless depth buffer. (UUM-125478)
uGUI: Fixed masking for UI elements orphaned by destroying a Canvas with overrideSorting=true. (UUM-127287)
Version Control: Fixed a compilation error caused by an invalid duplicated GUID in WaitForPendingOperations.cs.meta in 2.11.2.
Version Control: Fixed accessing Editor internals directly on versions below Unity 6.3.
Package changes in 6000.0.67f1
Packages updated

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