Unity 2017.4.34

Released:
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Known Issues in 2017.4.34f1

  • Asset Bundles: Loading.LockPersistentManager object lock impacts performance during AssetBundle.LoadAssetAsync operation (827299)

  • iOS: Apps with UIApplicationExitsOnSuspend in info.plist failing to pass Apple Store validation (1160614)

  • uGUI: RectTransofrm resets it's coordinates to zero when selecting "Apply" on prefab even if no changes were made (964111)

2017.4.34f1 Release Notes

Fixes

  • Android: Fixed an out of memory issue happening on Adreno devices on GLES. (1111097, 1118824)

  • IL2CPP: Prevented a possible crash on iOS 12.0 on certain devices when a managed exception occurs. (1185656)

  • Scripting: Fixed Produce a warning and prevent warnings spamming when trying to insert menu item when the insertion limit is reached. (1181898, 1187861)

Changeset:
121f18246307

Third Party Notices

For more information please see our Open Source Software Licenses FAQ on the Unity Support Portal

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