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Fully featured matchmaking off the shelf
Get all the features you need without having to build them yourself. Featuring a queue and pools system that allows for multiple variations and modes and a developer-configured match logic that supports complex game loops. Integrated with Game Server Hosting (Multiplay).
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Tested by the best and biggest games
Unity Matchmaker has in-built A/B testing, allowing you to experiment with different matchmaking configurations while retaining complete control and without hurting your live game operations. You can streamline the workflow to test, evaluate, and optimize matchmaking rules to make your game the very best it can be.
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Retain players with quick matchmaking
Balance population, skill sets, and game modes that deliver to your players. Iterate with new ideas to create a fast, frictionless player experience with an off-the-shelf solution that can scale to your needs.
Get up and running fast with step-by-step workflows in Unity Dashboard, and quickly configure your matchmaking queues, pools and rules. Get started today with an $800 credit for Game Server Hosting (Multiplayer) and Matchmaker.
The Matchmaker SDK makes it simple to integrate the game client with the matchmaking service, facilitating the management of matchmaking tickets, quality of service, and authorization leveraging Unity Authentication Service.
Works with Game Server Hosting (Multiplay) out of the box, generating server allocations for you, with all the information needed to start the game quickly.
Don’t fear success – Matchmaker scales to your playerbase, meaning you don’t have to scramble for extra capacity if your game sees a spike.
Make sure that your players spend less time waiting in queues and more time enjoying your game, without having to spend months on your own solution. Connect players to ongoing matches with backfill you can rely on to keep your matches full of fun.
Support from a team of dedicated multiplayer gaming experts and a free sample to get you started.
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Find out how to get Matchmaker up and running fast, with a step-by-step demo.
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Learn how to craft engaging multiplayer games with a thrilling shooter that uses URP, Netcode for Entities and the latest DOTS packages, supporting over 100 concurrent users.
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This battle royale sample shows how to create and implement the latest features of fast paced multiplayer games.
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Want to know what gamers really want from multiplayer games? We surveyed gamers across the globe to discover the latest trends on what and how they play.
![Medal of Honor: Above & Beyond - Respawn case study](/_next/image?url=https%3A%2F%2Fcdn.sanity.io%2Fimages%2Ffuvbjjlp%2Fproduction%2F680dcffa3e1fe8288f66c9f9ea24919649527af3-600x338.jpg&w=3840&q=100)
Discover how smart, simple off-the-shelf matchmaking helped Respawn’s developers focus on gameplay rather than infrastructure.
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Learn how Matchmaker and Unity Multiplayer Services were able to help Team17 maximize their back-end to provide flexibility for their first crossplay game.
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Are you looking for enhanced level support, planning a large-scale multiplayer game, or have complex requirements that you want to discuss?