For My Robot Mission AR, using ARCore and ARKit allowed the studio to innovate on top of Unity’s world-class built-in physics engine to model movement in a realistic way.
For My Dino Mission AR, Unity MARS allowed the app to understand the location, and dimensions, of flat surfaces in a user’s space. With this “understanding,” the virtual dinosaur can react to the surroundings, only sitting or walking on surfaces of a suitable size.
The iOS version also uses the cutting-edge 3D body tracking feature of ARKit 4, which means the dinosaur can react to a human in the room. “If a person using the app crouches down or holds out a hand, the dinosaur will react to these gestures and move towards the person,” says Mr. Stewart.