Unity Sub-Processors
The following is a list of Unity’s sub-processors who may have access to our customers' personal information in order to perform services on our behalf, as detailed in Unity’s Data Processing Addendum.
Should there be any changes to the sub-processors for a Unity Service you utilize, you will be notified via your dashboard or a similar notification mechanism.
Last Updated December 3, 2024
What’s new as of December 3, 2024?
We have relocated this sub-processor page to our Privacy Policy Hub, which can be accessed here.
2. Cloud Analytics (legacy & UGS)
3. Cloud Build
4. Cloud Code
5. Cloud Content Delivery
6. Cloud Diagnostics
7. Cloud Save
8. Economy
9. Friends
10. Game Server Hosting (Multiplay)
11. In-App Purchasing
12. Leaderboards
13. Matchmaker (includes Lobby and Relay)
14. Moderation
15. Player Engagement (Game Overrides, A/B Testing, and Push Notifications)
16. Realm
17. Remote Config
18. Unity Analytics (legacy & UGS)
19. Unity MARS and the Unity AR Companion App
20. User-Generated Content
21. Vivox
22. Aura
2. Belgium
3. Brazil
4. Germany
5. Hong Kong*
6. Singapore
7. Taiwan
8. United States of America
*for UGS Analytics & Player Engagement users who are located in China
2. Game Server Hosting (Multiplay)
3. Vivox **
4. Ziva Face Trainer
5. Aura
2. Brazil
3. Germany
4. Singapore
5. United States of America
**Vivox processing locations are determined by the Customer
2. 2. UGS Analytics
2. United States of America
2. User Generated Content ***
2. *** United States of America only
2. Unity Asset Manager
2. Netherlands
3. Japan
4. Singapore
2. Sri Lanka
3. United States
2. United States of America
2. Cloud Analytics (legacy & UGS)
3. Cloud Build
4. Cloud Code
5. Cloud Content Delivery
6. Cloud Diagnostics
7. Cloud Save
8. Economy
9. Friends
10. Game Server Hosting (Multiplay)
11. In-App Purchasing
12. Leaderboards
13. Matchmaker (includes Lobby and Relay)
14. Moderation
15. Player Engagement (Game Overrides, A/B Testing, and Push Notifications)
16. Realm
17. Remote Config
18. Unity Analytics (legacy & UGS)
19. Unity MARS and the Unity AR Companion App
20. User-Generated Content
21. Vivox
22. Aura
2. Belgium
3. Brazil
4. Germany
5. Hong Kong*
6. Singapore
7. Taiwan
8. United States of America
*for UGS Analytics & Player Engagement users who are located in China
2. Game Server Hosting (Multiplay)
3. Vivox **
4. Ziva Face Trainer
5. Aura
2. Brazil
3. Germany
4. Singapore
5. United States of America
**Vivox processing locations are determined by the Customer
2. 2. UGS Analytics
2. United States of America
2. User Generated Content ***
2. *** United States of America only
2. Unity Asset Manager
2. Netherlands
3. Japan
4. Singapore
2. Sri Lanka
3. United States
2. United States of America
For the following services, please see their sub-processor pages: