Unity 2022.3.26

Select the runtime platforms of your choice from the list below (the desktop runtime is included as standard) or, to install the full complement of runtime platforms, use the download assistant installer above.
New to Unity? Get started

Known Issues in 2022.3.26f1

  • Asset - Database: Crash in CollectManagedImportDependencyGetters inside OpenScene in batch mode (UUM-57742)

  • Asset - Database: Crash on UnityEditor.AssetDatabase:OpenAsset because assertion fails on prefabInstance.GetRootGameObject().IsValid() expression while opening a specific Scene (UUM-66207)

  • Asset Importers: Crash on StackAllocator<0>::GetOverheadSize when importing the “POLYGON City - Low Poly 3D Art by Synty“ asset pack (UUM-55981)

  • Graphics Optimization: Crash on PrepareDrawShadowsCommandStep1 when selecting a camera while the Occlusion Culling window is open (UUM-506)

  • IAP: [Android] The Player crashes with a "JNI ERROR (app bug)" error when the global reference table gets overflowed by BillingClientStateListener (UUM-55105)

  • IL2CPP: [Android] Crash on Android when AndroidJavaProxy is calling from multiple threads (UUM-49357)

  • Metal: Player hangs when re-focusing the Player window after switching to a window that covers the Player window (UUM-67400)

  • Platform Audio: Crash on FMOD::CodecMPEG::setPositionInternal when a mobile platform is selected and a specific audio clip is played (UUM-62086)

  • UI Toolkit Framework: The "StackOverflowException" error is thrown in the console and the Editor freezes when Spacebar is pressed after selecting the last element of a list (UUM-69616)

  • WebRequest: UnityWebRequest crashes if invoked when player is quitting (UUM-63150)

2022.3.26f1 Release Notes


  • Build System: Serialise concurrent overlapping bee standalone driver processes to avoid build failures.


  • Build System: Upgraded unity-unpacker and bsdtar binaries to use libarchive 3.7.3.

  • Package: Updated Cinemachine package to 2.10.0.


  • 2D: Fixed unable to create Sprite in Sprite Editor Window in certain cases. (UUM-67197)

  • Android: Bump Android Logcat Package to 1.4.1.

  • Asset Bundles: Fixed performance regression when clearing bundle cache folders. (UUM-60063)

  • Core: Fixed floating point issue in APV sampling. (UUM-47714)

  • Documentation: Fixed EditorUtility.OpenFilePanelWithFilters documentation. (UUM-44679)

  • Documentation: Fixed EditorUtility.SetDialogOptOutDecision documentation. (UUM-43878)

  • Editor: Default assets should not be uploaded to the Accelerator. (UUM-66975)

  • Editor: Errors related to the sqlite dll when using the Windows ARM64 Editor.

  • Editor: Fixed crash when entering and leaving play mode while UnityWebRequest is downloading texture using DownloadHandlerTexture. (UUM-68555)

  • Editor: Fixed flickering when using baked gi node and TAA. (UUM-65682)

  • Editor: Fixed how SearchPRoviders are enabled and setup/disabled in search window. (UUM-62165)

  • Editor: Fixed how tags and labels thumbnails are displayed in Search Propositions. (UUM-62795)

  • Editor: Fixed issue where dialog box with a progress bar can cause a crash when entering play mode on macOS. (UUM-66854)

  • Editor: Fixed performance regression introduced by SO Library detection change. (UUM-25880)

  • Editor: Fixed temp memory leak inside Memory Profiler GUI element. (UUM-62793)

  • Editor: HDRP: Fixed out-of-range errors that can happen when using decals with multiple cameras. (UUM-66021)

  • Editor: Removed "Autofill" menu item from the "Edit" menu. (UUM-62774)

  • Editor: Removed "Close All" menu item from the "File" menu. (UUM-65192)

  • HDRP: Banding in IES importer. (UUM-68033)

  • HDRP: Fixed cinematic eye shader lighting from directional lights. (UUM-65500)

  • HDRP: Fixed realloc of history buffer when XR is enabled. (UUM-41386)

  • HDRP: Fixed TAA post sharpen in XR. (UUM-32872)

  • HDRP: Fixed underwater applied when water is disabled. (UUM-61413)

  • iOS: Fixed ProjectCapabilityManager.AddHealthKit API not adding HealthKit capability to PBXProject correctly. (UUM-65393)

  • iOS: UnityWebRequest URLs with unescaped symbols [ and ] in query and containing other spec characters like space will now fail on iOS 17 instead of sending request to improperly escaped (and as such - wrong) url. URLs that are properly percent-escaped are recommended and will work correctly. (UUM-66942)

  • Linux: Fixed Multi-touch events not recognizing on Linux Player. (UUM-49191)

  • Linux: Prevent crash when shader compiler steals focus from preview texture window. (UUM-59278)

  • macOS: Fixed custom cursor not used if mouse leaves the window. (UUM-67592)

  • Prefabs: Crash on PhysicsManager::SetBodyTransformChangeInterest when opening a scene. (UUM-56057)

  • Shadergraph: Added issues where shaders generated for iOS or Android may not compile correctly due to precision. (UUM-64863)

  • Shaders: Fixed shaders marked incompatible with the SRP Batcher when shaders with a lot of similar properties were loaded. (UUM-69238)

  • SRP Core: Fixed PackFloat2To8 in packing.hlsl. (UUM-62724)

  • UI Toolkit: Fixed large memory allocation sometimes happening when processing style variables. (UUM-69741)

  • UI Toolkit: Fixed UIDocument component not showing on some Inspector windows when multiple inspectors are open. (UUM-67033)

  • Undo System: Fixed crash when undoing an action in a graph using Undo.RecordObject. (UUM-58380)

  • Universal RP: Removed duplicated code in UniversalRenderer.cs. (UUM-69481)

  • Universal Windows Platform: Syncing capabilities to update the manifest is only necessary if the manifest already exists. (UUM-68424)

  • Video: Fixed the Video Player to play the video after seeking back to frame 0 when Loop and Skip On Drop are enabled and the video has looped once. (UUM-66728)

  • Video: Video repeats the first frame on Android when it is played via Unity's Video Player component. (UUM-45914)

  • VisionOS: Fixed the Pause/Resume callbacks from being invoked twice when resuming from pause, causing a crash.

  • XR: Updated XR Hands package to 1.4.0 and set 1.5.0-pre.1 as available next version.

  • XR: Updated XR Interaction Toolkit package to 2.5.4.

Package changes in 2022.3.26f1

Packages updated

Packages added


Third Party Notices

For more information please see our Open Source Software Licenses FAQ on the Unity Support Portal

We use cookies to ensure that we give you the best experience on our website. Visit our cookie policy page for more information.

Got it