Unity Awards 2017
Winners have been announced for the 2017 Unity Awards! Congratulations to the winners and all of the nominees and a heartfelt thank you to everyone in the Unity Community who continue to amaze, inspire, teach and entertain us year over year!
Best 3D visuals
Modern technology has given artists the freedom to mold new 3D worlds whether they're striving for realism or creating something wildly stylized.
Runners Up
- Blackwood Crossing by PaperSeven
- FORM by Charm Games
- Monument Valley 2 by ustwo games
- Transformers: Forged to Fight by Kabam
- Yooka-Laylee by Playtonic Games
Best 2D visuals
Beauty comes in all shapes and dimensions and there's a different kind of artistry in creating beautiful 2D worlds and characters.
Runners Up
- Candle by Teku Studios
- Hollow Knight by Team Cherry
- Karma. Incarnation 1 by AuraLab
- Old Man's Journey by Broken Rules
- Sundered by Thunder Lotus Games
Best Desktop/Console Game
Whether simple, complex, or somewhere in between, a great gaming experience blends concept, intuitive control, innovation, creativity, visual design, and fun together into one blissfully wonderful package.
Runners Up
- Endless Space 2 by Amplitude Studios
- Hollow Knight by Team Cherry
- Night in the Woods by Infinite Fall
- Tacoma by Fullbright
- The Long Dark by Hinterland Studio
Best Mobile Game
Amazing games on the small screen that blend concept, intuitive control, innovation, creativity, and visual design into a cohesive, and fun, slurry of gaming delight.
Winner
ustwo games
Runners Up
- Cat Quest by The Gentlebros
- Hidden Folks by Adriaan de Jongh and Sylvain Tegroeg
- Old Man's Journey by Broken Rules
- Super Mario Run by Nintendo
- Ticket to Earth by Robot CIrcus
Best VR game
As with the other Best Game categories, with special attention to those designed with the unique challenges of VR in mind and create a great sense of presence.
Winner
SUPERHOT Team
Runners Up
- Arizona Sunshine by Vertigo Games
- Cosmic Trip by Funktronic Labs
- Eclipse: Edge of Light by White Elk Studios
- Star Trek: Bridge Crew by Ubisoft
- Virtual Virtual Reality by Tender Claws
Best Augmented or Mixed Reality Experience
Immersive computing is is going to usher great change into our society in many subtle and bold ways.
Runners Up
- AR Mail from Harbin by Takehiko Nagakura / Woongki Sung / Dan Li [Massachusetts Institute of Techonology]
- AstroReality by Quantum Technoloqies
- Merge Cube by Merge VR
- Muralize by Magnopus
- Woorld by Funomena
Best Cinematic Experience
Thoughtful, entertaining, and/or immersive new cinematic experiences where user agency takes a back seat to storytelling and observation.
Runners Up
- Chocolate by Gentle Manhands
- Late Shift by CTRL Movie & Wales Interactive
- SKODA Heritage VR Experience by BRAINZ VR
- The Bunker by Splendy Games
- Zero Days VR by Scatter
Best VizSim Project
Unity projects come in all shapes and sizes; this category is about the best projects that have some real world grounded applications like visualizations, simulations, and training programs.
Runners Up
- Cadillac in VR by All Things Media
- CAE VimedixAR by CAE Healthcare
- Goodluck Hope - Property Development Visualization by Neutral Digital
- Roames World by Fugro Roames
- Walnut Crossing Virtual Reality Walkthrough by Viewport
Best Non-game Project
There are a lot of amazing projects that fall outside of games, cinematic experiences, or VizSim applications including art, creative tools, interactive books and comics, digital toys, interactive physical installations, and informational programs. They're not games. They're... non-games.
Runners Up
- A Cognitive VR Experience @ MIT Media Lab by SNOWCRASH + LOBO + IBM + MIT Hacking Arts
- Exisdance by P.I.C.S. / Panasonic
- Mission:ISS by Magnopus
- Social VR - Fox Sports VR App by LiveLike
- Toca Hair Salon 3 by Toca Boca
Best student project
This award is for projects (games or otherwise) worked on by students currently being completed as part of the curriculum of an educational institution.
Runners Up
- A Sweet Journey by Team Sweet Journey - ISART Digital
- A.L.F.R.E.D by Team A.L.F.R.E.D - ISART Digital
- Antigraviator by Cybernetic Walrus - Howest in Kortrijk
- AR Mail from Harbin by Takehiko Nagakura / Woongki Sung / Dan Li [Massachusetts Institute of Techonology]
- The Borderline Tunnels at MIT by Borderline Team - Massachusetts Institute of Technology
Unity Impact Award
There are excellent games and experiences (of any kind - standard display, AR, MR, VR, etc.) that focus on making a social impact in areas like education and healthcare. Each one of these finalists has made a difference in one way or another.
Runners Up
- After Solitary by Emblematic Group
- codeSpark Academy with The Foos by codeSpark, Inc
- Testimony by Zohar Kfir
- The Berlin Wall VR Experience by The Newseum
- Walden, a game by USC Game Innovation Lab
Asset Store Award for Best Tool
There are a load of brilliant developers extending Unity's capabilities in really creative and powerful ways.
Runners Up
- Archimatix Pro by Roaring Tide Productions
- CaronteFX by Next Limit Technologies
- CTS - Complete Terrain Shader by Adam Goodrich
- ODIN Inspector & Serializer by Devdog
- Stylizer - Extended by beffio
Asset Store Award for Best Artistic Content
Along with the full featured tools extending Unity's capabilities, artists are busy creating assets that can be used and re-purposed for a huge variety of projects. These can be anything from particle packs to full themed asset packs or even brilliant sound effects.
Runners Up
- 2D Desert Pack by Regnar Forge
- Fantasy Adventure Environment by Staggart Creations
- Little Dragons: Tiger by MalberS Animations
- Rome: Mobile Fantasy Pack I by Quantum Theory
- The Starfighter by MACHIN3
Golden cube
This is the big one! The choice for best overall project made with Unity in the 2017 Unity Awards!
Runners Up
- A Cognitive VR Experience @ MIT Media Lab by SNOWCRASH + LOBO + IBM + MIT Hacking Arts
- After Solitary by Emblematic Group
- Arizona Sunshine by Vertigo Games
- AstroReality by Quantum Technoloqies
- The Berlin Wall VR Experience by The Newseum
- Blackwood Crossing by PaperSeven
- Blocks by Google
- Cadillac in VR by All Things Media
- CAE VimedixAR by CAE Healthcare
- Candle by Teku Studios
- Cat Quest by The Gentlebros
- Chocolate by Gentle Manhands
- codeSpark Academy with The Foos by codeSpark, Inc
- Cosmic Trip by Funktronic Labs
- Eclipse: Edge of Light by White Elk Studios
- Endless Space 2 by Amplitude Studios
- Exisdance by P.I.C.S. / Panasonic
- FORM by Charm Games
- Goodluck Hope - Property Development Visualization by Neutral Digital
- Hidden Folks by Adriaan de Jongh and Sylvain Tegroeg
- Hollow Knight by Team Cherry
- Karma. Incarnation 1 by AuraLab
- Late Shift by CTRL Movie & Wales Interactive
- Merge Cube by Merge VR
- Mission:ISS by Magnopus
- Monument Valley 2 by ustwo games
- Mr.Carton by Michaël Bolufer & Fabien Daphy
- Muralize by Magnopus
- Old Man's Journey by Broken Rules
- OnSight by NASA JPL and Microsoft
- ProtoSpace by NASA JPL
- Roames World by Fugro Roames
- Shadow Tactics: Blades of the Shogun by Mimimi Productions
- SKODA Heritage VR Experience by BRAINZ VR
- Social VR - Fox Sports VR App by LiveLike
- Star Trek: Bridge Crew by Ubisoft
- Sundered by Thunder Lotus Games
- Super Mario Run by Nintendo
- SUPERHOT VR by SUPERHOT Team
- Tacoma by Fullbright
- Testimony by Zohar Kfir
- The Bunker by Splendy Games
- The Long Dark by Hinterland Studio
- Ticket to Earth by Robot CIrcus
- Toca Hair Salon 3 by Toca Boca
- Transformers: Forged to Fight by Kabam
- Virtual Virtual Reality by Tender Claws
- Walden, a game by USC Game Innovation Lab
- Walnut Crossing Virtual Reality Walkthrough by Viewport
- Woorld by Funomena
- Yooka-Laylee by Playtonic Games
- Zero Days VR by Scatter