Release Notes Background

Unity 2022.3.45f1

Released on Sep 3, 2024

Manual installs

Component installers

Release

Known Issues in 2022.3.45f1

  • Addressable Assets: [Android] [Entities] Build fails with the error “Asset has disappeared while building player to 'globalgamemanagers.assets' - path '', instancedID '-xxxxxx'“ when building (UUM-41830)

  • Asset - Database: Crash on GetAssetCachedInfoV2 when opening a project (UUM-14959)

  • DirectX12: Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a project after changing the Graphics API to DirectX12 (UUM-77757)

  • Mono: [TypeCache] Crash on RaiseException when opening a specific project (UUM-66498)

  • Serialization: Crash on TypeTreeQueries::GetFullTypeNameFromReferencedType when an xoJunction GameObject is selected in the Hierarchy Window (UUM-74373)

2022.3.45f1 Release Notes

Changes

  • Editor: The editor now ships upstream 7-Zip (without support for zstandard compression), instead of 7-Zip-zstd/p7zip-zstd. (UUM-37529)

Fixes

  • AI: Nav mesh agent will not move in Y axis if the surface is rotated to 90 in X. (UUM-49446)

  • Android: Fixed misspelling in AndroidPluginImporterUtilities name. (UUM-77692)

  • Android: Fixed the problem with native plugin being skipped for ARMv7 architecture if target CPU is not set. (UUM-77679)

  • Audio: Reverted change to buffering code in OpenSL FMOD driver. (UUM-76489)

  • Editor: Editor: Fixed leak of Windows GDI objects when calling DisplayDialog. (UUM-76440)

  • Editor: Fixed for deadlock after domain reload. (UUM-72710)

  • Editor: Fixed issues with HDR rendering on visionOS using the built-in render pipeline. (UUM-78641)

  • Editor: Fixed the issue of Linux freezing whenever a file is dragged and drop from Unity to VSCode. (UUM-60652)

  • Editor: Fixed visionOS app icons warning.

  • Editor: Show the progress dialog when exporting a package on macOS to prevent the ability to perform other actions and lead to potential crashes or duplicate exports. (UUM-72387)

  • GI: Fixed an issue where shader variants with LIGHTMAP_ON, but which don't declare DIRLIGHTMAP_COMBINED, were stripped during player builds when using directional lightmapping. (UUM-68495)

  • iOS: Fixed the path where the image from a custom splash storyboard is stored. (UUM-75585)

  • Particles: Crash with Shape Module in Mesh mode while spawning inactive object through prefab or asset bundle. (UUM-43091)

  • Particles: Fixed invisible particles when shape Arc is set to 0 and Mode set to Loop. (UUM-78236)

  • Profiler: Fixed an error being logged the the console when hovering the BackgroundPattern element in UI Builder. (UUM-68488)

  • Profiler: Fixed high memory usage detection by profiler when there is still enough physical memory available. (UUM-78350)

  • Scripting: Added missing attribute MustDisposeResourceAttribute in JetBrains.Annotations. (UUM-75305)

  • Scripting: Fixed remapping lists of object references in InstantiateAsync. (UUM-77930)

  • Scripting: PluginImporter.ClearSettings shouldn't apply default values. (UUM-77816)

  • Shadergraph: Fixed a bug where the Custom Function node's "Body" field would expand off-screen instead of scrolling. (UUM-76270)

  • Shadergraph: Users can no longer select 'Delete' for context blocks. (UUM-76198)

  • UI Toolkit: Corrected implement background repeat rounded corner. (UUM-72717)

  • UI Toolkit: Fixed interactive slider in samples page. (UUM-76804)

  • UI Toolkit: Updated the background color in dark mode for the UI Builder foldouts. (UUM-76815)

  • Universal RP: Fixed an issue where Shader Prefiltering data wasn't updated properly for Asset Bundles. (UUM-52890)

  • Universal RP: Fixed camera offset in the UI editor for the RenderObject RenderFeature. (UUM-76307)

  • VFX Graph: Fixed potential error message in the console when starting Unity Editor. (UUM-76346)

  • Video: Fixed an issue where the sound of videos in Video Player is lost when Bluetooth headphones are connected or disconnected. (UUM-75469)

  • WebGL: Fixed a bug where mouse button canceled events would emit after clicking and moving a mouse. (UUM-65367)

  • Windows: Fixed issue where Arm64 architecture DLLs are incorrectly copied instead of x64 when building for Windows x64. (UUM-76845)

Package changes in 2022.3.45f1

Packages updated

Changeset: a13dfa44d684

Third Party Notices

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