Manual installs
Component installers
Release
NOTE: Unity 5.1 has shifted to Release Candidate phase! As such, a weekly release schedule may not be followed.
Fixes:
- Editor: Fixed assets deletion on folder rename when one of the assets is locked
- Android: Fixed native plugins that were using GL ES textures
- Mecanim: Fixed additionnal transforms on Humanoid rig not being animated
- Home Window: Fixed Alert not appearing on username or password failure
Known Issues:
- Physics: HingeJoint Bounciness only works when Joint Preprocessing is enabled.
- VR: Judder on OSX.
- VR: OSX Standalone 32-bit does not work, use 64-bit.
- VR: Health and Safety warning flickers. Either physically tap the HMD after 5 seconds to dismiss, or permanently disable the warning at your own risk.
- Mecanim: Setting AnimatorState.speed to 0 doesn’t pause the animation as expected.
- Mecanim: Switching runtime AnimatorState.speed from positive to negative break animation continuity.
- Mecanim: Copy-Pasting StateMachines will not copy the Transitions inside of them.
Changeset: 0e70286e975e
Third Party Notices
For more information please see our Open Source Software Licences FAQ on the Unity Support Portal

