Unity 2021.3.0

Released:
Select the runtime platforms of your choice from the list below (the desktop runtime is included as standard) or, to install the full complement of runtime platforms, use the download assistant installer above.
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Known Issues in 2021.3.0f1

  • Asset - Database: Texture size increased on first build when 'Compress Textures/Assets on Import' is enabled (1397965)

  • Asset Bundles: Textures are not compressed when building bundles (1412557)

  • Asset Bundles: Spaces and symbols of the Project name are changed to hyphens causing "Invalid characters" warning in the Bundle Identifier (1412412)

  • Editor: Tooltips are not shown when hovering over name of the value in the Inspector (1415921)

  • Dedicated Server: Data from mesh colliders are stripped in dedicated server builds (1399961)

  • DirectX11: Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when opening the project (1408785)

  • Metal: Consistent EditorLoop 5-10ms spikes when using Metal API (1378985)

  • Mono: [Android] "Found plugins with same names" error is thrown when building on Android with duplicate .dll files (1373388)

  • Scene/Game View: Camera resolution is set to default when opening the Editor (1378321)

  • Serialization: Editor crash when deserializing an array of a type with a nested fixed-size buffer field (1400774)

  • Shader System: Editor crashes in Play mode when Groupshared memory and a constant buffer value is used in a compute shader on OpenGLES3 (1413012)

  • Shadows/Lights: Scene is brighter in Standalone player if it was open in the Editor at build time (1375015)

  • uGUI: Prefab is glitchy while editing in Prefab Mode when parent Canvas Render Mode is set to Screen Space - Camera (1394756)

  • Vulkan: [HDRP] [Vulkan] Crash on vk::DataBuffer::CreateResource on opening Shader Graph Sample Project with Vulkan API (1225488)

  • WebGL: WebGL Input System interactions are delayed or played preemptively when the project is built (1405517)

2021.3.0f1 Release Notes

Fixes

  • Universal Windows Platform: Fixed an issue where builds would hang on startup on HoloLens. (1414288)
Changeset:
6eacc8284459

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