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Jogos instantâneos

With Project Tiny, Unity's upcoming new highly modular runtime powered by DOTS, you will be able to build instant games that are small, light and fast.

Project Tiny - Creating instant games

Execute em qualquer lugar. Instantaneamente.

Instant experiences are critical to maximize the reach of your content on mobile devices and the web. You need a solution that delivers small file sizes and blazing-fast startup without compromising quality. Unity’s industry-leading developer experience combined with a customizable, ultra-slim runtime, means your content can go anywhere you can imagine.

New fast runtime, same authoring experience

Controle completo sobre o tamanho

O novo sistema de tempo de execução altamente modular do Unity permite a você escolher quais funcionalidades incluir, o que dá a você controle total sobre o tamanho do sistema. E você pode incluir o conteúdo que precisa em tamanhos de arquivo menores usando a tecnologia de compressão Unity.

The Unity you love

Build your projects with confidence using the powerful Unity platform you already know. You can build high-quality experiences, quickly, using your existing assets. The new DOTS Conversion Workflow allows you to work with Unity GameObjects as usual, and get great performance benefits at runtime.

Scalable performance

Our powerful Data-Oriented Technology Stack (DOTS) gives you unparalleled performance and scalability across platforms. Our solution for instant games fully relies on DOTS components and C#, forming the DOTS Runtime.

Aprender mais

Tiny Racing

The Tiny Racing demo includes a preview of initial 3D rendering features and build targets for iOS/Android/HTML5/Windows & Mac.

Project Tiny overview and roadmap

Learn about the current status of our solution for instant games, and what’s on our roadmap for the future.

Unite Copenhagen Roadmap

Hear about Unity's roadmap for 2020 and get an overview of Unity's 3-year vision.

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