Release Notes Background

Unity 2022.3.55f1

Released on Dec 17, 2024

Manual installs

Component installers

Release

Known Issues in 2022.3.55f1

  • Audio Authoring: Audio Source clip is not audible when exceeding a high number of active Audio Sources (UUM-91256)

  • DirectX12: Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API (UUM-86354)

  • DirectX12: Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a project after changing the Graphics API to DirectX12 (UUM-77757)

  • DirectX12: The Camera does not render correctly when the Camera.Rect() is changed and HDR is enabled and DX12 graphics API is selected (UUM-86917)

  • Input: Crash on InputDeviceIOCTL when closing Unity editor (UUM-10774)

  • Packman: [windows only] Switching Project when importing complete project does not import all assets and project opens incomplete (UUM-88051)

  • uGUI: TMP Input Field is moving Text and Caret UI positions for each new line when 'Auto Size' and 'Multi Line Newline' are used (UUM-89963)

  • Vulkan: Crash on vkNegotiateLoaderLayerInterfaceVersion when rendering a specific particle system with an Emission Rate over Time of 35 or more using Vulkan (UUM-91203)

  • Vulkan: [Android] Particles not rendered in the Player on some Android devices with Android 14 (UUM-68080)

2022.3.55f1 Release Notes

Features

  • Version Control: Added an menu entry to 'Open in Unity Cloud' showing the repository in the Unity Dashboard.

  • Version Control: Added copy path & history context menu actions in all menus where they apply.

  • Version Control: Added diff and merge settings in Project Settings -> Version Control -> Unity Version Control Settings.

  • Version Control: Added file conflict & dir conflict context menu actions to the merge view.

  • Version Control: Added merge options dialog to the merge view.

  • Version Control: Added the ability to merge a branch or a changeset, using a new context menu actions.

API Changes

  • Build Pipeline: Added: BuildReport.GetLastestReport and BuildReport.SummarizeErrors made public and documented.

Changes

  • Version Control: Automatically add UnityDirMonSyncFile rule for existing ignore.conf to avoid triggering unnecessary finding changes operation.

  • Version Control: Improved the "search" edit box so it can resize when there is not enough space in the toolbar.

  • Version Control: Optimized incoming changes to only reload the Package Manager when needed (Gluon/partial workspace only for now).

  • Version Control: Optimized switching operations to only triggers the Package Manager to reinstall packages when needed.

  • Version Control: Removed from the public documentation all internal APIs that were previously visible by mistake.

  • Version Control: Removed support for migrating old Collaborate workspaces to Unity Version Control.

  • Version Control: Replaced the "D" DevOps icon by the branching icon used in the Hub.

  • Version Control: Replaced the logo of Unity in the Sign in to Unity VCS window.

  • Version Control: Updated the minimum supported version to Unity 2021.3.0f1.

  • XR: Updated xr.sdk.openxr package version to 1.13.2.

Fixes

  • 2D: FIx Unnecessary scripting call in Sprite Renderer - SpriteRenderer.InvokeSpriteChanged. (UUM-83203)

  • 2D: Fixed a sorting issue when a lower sorted mesh in a chunk are unable to fit in lower sorted Tile due to vertex or index limit, but are able to fit in a future higher sorted Tile. (UUM-86981)

  • 2D: Fixed clear flags when post processing is used. (UUM-83351)

  • 2D: Fixed performance regression with Tilemap.SetTile. (UUM-85203)

  • Android: Added support for 16kb page sizes.

  • Android: Fixed Android 15 keyboard Edit Field overlapping into cutoff area. (UUM-77367)

  • Android: Fixed issue where user installed certificates directly to an Android device wouldn't show up in the trusted_ca list. (UUM-73839)

  • Android: Updated BundleTool to version 1.17.2. (UUM-90609)

  • Asset Import: Fixed crash when reading from corrupted binary artifact. (UUM-83891)

  • Asset Pipeline: Handle corrupted library crash to allow the users to open their project. (UUM-14959)

  • Documentation: Updated ScriptableObject and ScriptableSingleton documentation. (UUM-84568)

  • DX12: Fixed a crash that can happen when opening a project when ray tracing effects are enabled in HDRP. (UUM-87329)

  • Editor: Error messages in dialogs are no longer cut off when using high DPI monitors on MS Windows. (UUM-87585)

  • Editor: Fixed a perf issue with the Linux editor when using high ulimit file descriptor counts. (UUM-85386)

  • Editor: Fixed an error that caused terrain layer map corruption and console errors when painting with a global mipmap limit set. (UUM-55985)

  • Editor: Fixed an issue where horizontal scrolling would not work when using a trackpad gesture. (UUM-84867)

  • Editor: Fixed an issue where shortcuts would not work on macOS after completing a rename operation. (UUM-56765)

  • Editor: Fixed Context Menu not updating in the Shortcuts manager when resolving a Binding Conflict. (UUM-84760)

  • Editor: Fixed issues with world space canvases rendered in offscreen cameras when in play mode and with a user defined application target frame rate. These could display flickering with transparent canvas UI components or ghosting for moving components. (UUM-86486)

  • Editor: Fixed some settings Asset icons that were missing in the selection window. (UUM-83464)

  • Editor: Fixed the issue where licensing modals was printing an error message in Editor console:
    "Layout update is struggling to process current layout". (UUM-86833)

  • Editor: Fixed the popup field handling the pointer-up event when the label was clicked. (UUM-87579)

  • Editor: Fixed UI Toolkit Debugger to have minimum width split panes. (UUM-87428)

  • Editor: Updated 7-Zip to 24.09.

  • Graphics: Fixed gpu frametime scope for dx11. (UUM-70012)

  • Graphics: Made BlitTexture(RenderTargetIdentifier) be affected by PostProcessing. (UUM-85970)

  • HDRP: Added clamp to HairAngleWorld to prevent nan from FastASin. (UUM-72279)

  • HDRP: Fixed an issue where cascade shadows and distance shadowmask were not blended properly. (UUM-78038)

  • IL2CPP: Fixed case where IL2CPP can allocate more memory than needed. (UUM-83219)

  • iOS: Fixed plugin framework folders showing up red in exported iOS Xcode project. (UUM-84687)

  • Linux: Fixed Input.mouseScrollDelta which could be inconsistent depending on the framerate. (UUM-88049)

  • Mono: Fixed some corner case issues with math operations. (UUM-85488)

  • Package Manager: Switch project when importing a full project asset package is fixed for mac users. (UUM-87430)

  • Particles: Artefacts while displaying gizmo. (UUM-55691)

  • Physics 2D: When disabling a Collider2D, ensure that contacts are not destroyed before they are reported if "Callbacks On Disable" is active. (UUM-89955)

  • Profiler: Fixed Unity report invalid value for TSLA (Temp) allocators in memory snapshot.

  • Scripting: Fixed early player loop overrides being reset to default when initialization is fully done. (UUM-57619)

  • Scripting: Fixed EditorApplication.isFocused returning false in playmode. (UUM-83091)

  • Scripting: Fixed RuntimeInitializeOnLoad invoking the wrong method overload. (UUM-53659)

  • Scripting: Fixed RuntimeIntializaOnLoad invoking attribute marked accessor methods in Editor.

  • Scripting: Fixed Update being called after the script is disabled in Start. (UUM-72366)

  • Serialization: Crash on ReadAndActivateObjectThreaded when reimporting a missing PSB file prefab. (UUM-59093)

  • Serialization: Handle hash collisions in the TypeTreeCache. (UUM-85722)

  • Shadergraph: Fixed Shader warnings in URP ShaderGraph when using the Normal From Texture node. (UUM-90053)

  • Shadergraph: Fixed/improved identifier collision detection on properties. (UUM-73838)

  • Shaders: Fixed implicit randomwrite shader requirement for compute shaders. (UUM-85545)

  • SpeedTree: Fixed an issue where undo was not possible when the branch was rotated. (UUM-82599)

  • uGUI: Added the missing platform switches for Windows standalone platform. (UUM-78726)

  • UI Toolkit: Fixed two memory retention issues in the UI Toolkit renderer (entry processor and render device release) and added an API to reset the renderer. (UUM-87216)

  • Universal RP: Added SS Shadow coord transform to TransformWorldToShadowCoord. (UUM-73947)

  • URP: Fixed sorting the Reflection Probe by resolution. (UUM-83862)

  • Version Control: Added a warning message to inform users about mismatching cloud project.

  • Version Control: Fixed a crash in the create workspace window when unable to resolve a @unity organization.

  • Version Control: Fixed files getting checked out even though they are in hidden_changes.conf.

  • Version Control: Fixed incoming changes view that was not kept as selected after resolving some conflicts.

  • Version Control: Fixed link to invite members in Unity Cloud.

  • Version Control: Fixed manual login to Cloud that didn't work with an Enterprise installation.

  • Version Control: Fixed new child branch not created from HEAD after update.

  • Version Control: Fixed resolve conflicts not informing about lack of UVCS installation.

  • Version Control: Fixed the Invite users to cloud organization when using an Enterprise installation.

  • Version Control: Fixed the learn more (here) link that showed the hex color value in Unity 6.

  • Version Control: Fixed workspace name that was not refreshed after repository manual creation or selection.

  • Version Control: Removed from the Create Workspace window the Local server that was present with no installation of UVCS.

  • Version Control: Replaced hardcoded urls pointing to plasticscm.com.

  • Video: Video contains artifacts when played in the Video Preview section in the Inspector Window. (UUM-83600)

  • VisionOS: Fixed plugin framework folders showing up red in exported VisionOS Xcode project. (UUM-84687)

  • WebGL: Fixed black screen render for some Android devices when Splash screen is disabled and Linear color is used. (UUM-77046)

Package changes in 2022.3.55f1

Packages updated

Packages added

Changeset: 9f374180d209

Third Party Notices

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