Unity 2017.4.25

Released:
Select the runtime platforms of your choice from the list below (the desktop runtime is included as standard) or, to install the full complement of runtime platforms, use the download assistant installer above.
New to Unity? Get started

2017.4.25f1 Release Notes

Fixes

  • Android: Fixed accessibility warning when publishing to Google Play. (1094743)

  • Android: Fixed binary shaders not being cached on Android devices with Adreno GPUs. (1129357)

  • Editor: Fixed crash due to double Dispose call in a TextGenerator. (1129463)

  • Graphics: Fixed editor crash when illegal position is introduced to graphics engine. (1115965)

  • iOS: Fixed occasional crash when destroying WebCamTexture. (1090053)

  • Package Manager: Fixed missing Editor folder in PackageManager directory if installed through DownloadAssistant. (1133409)

  • Package Manager: Removed unnecessary files packaged with the Unity installer. (1131025)

  • Particles: Fixed a crash in the ParticleGeomWrite function. (1136510)

  • Scripting: Improved performance when calling GameObject.AddComponent for a nested MonoBehaviour class inside a namespace. (1085304, 1118038)

  • Shaders: Fixed shader compiler emitting the same struct definition each time it sees it, regardless of whether it was emitted already or not. (1099165)

  • UI: Fixed API inconsistency with no support of uv2 and uv3 inside the VertexHelper class. (1117237)

Changeset:
9cba1c3a94f1

Third Party Notices

For more information please see our Open Source Software Licenses FAQ on the Unity Support Portal

Usamos cookies para garantir a melhor experiência no nosso site. Visite nossa página da política de cookies para obter mais informações.

Eu entendi