Launch without limits
Your game’s success shouldn’t depend on having infrastructure building skills or enough servers. Multiplay removes the complexity of creating and operating back-end technology, so you can focus on creating an engaging player experience.
Watch the video to learn how Respawn launched Apex Legends without limits.
Delivering smoother player experiences
Trusted by leading studios worldwide, Multiplay’s Cloud Platform delivers resilience and scale to your gaming infrastructure, helping game launches and live ops run smoothly.

Multicloud scaling
The cloud scales with demand, able to support even the largest games. Integrated with major public clouds and over 190 data centers, the multicloud approach is designed for resilience and performance at scale.

Quality of Service
Quality of Service (QoS) locates the optimum region for match connectivity. Operating across the globe, this means your players can get a stable connection wherever they’re playing.

Zero downtime patching
No more downtime! It’s a simpler way to deliver new content to your players, regardless of platform, for happy gamers and maximum engagement.
Matchmaking (beta)
Flexible, dynamic, scalable. This is matchmaking made simple. With fully configurable match logic, this new managed service is integrated with a game server scaler, meaning your players will always find the perfect game.

Any engine, any platform, anywhere
Whether your game is built in Unity, Unreal, or another engine, Multiplay integration is simple and works with any gaming platforms. With a growing network of data centers across 70 regions, Multiplay Cloud Platform offers worldwide coverage and 24/7 support.

Free-to-play AAA FPS cost comparison
Take control of your costs
Server infrastructure is expensive and it’s hard to predict and manage the impact on your bottom line without specialist support.
Through efficient scaling algorithms and real-time infrastructure selection across leading cloud providers, Multiplay’s Cloud Platform can yield savings of up to 29% compared to single-cloud solutions.
How much could you save? Get in touch and let’s crunch some numbers.
Learn more
Scaling Apex Legends with Multiplay
In this case study, find out how Respawn, supported by Multiplay, scaled Apex Legends from 0 to 50 million players in under 24 days, peaking at over 2 million concurrent players.
Taking Gang Beasts to the masses
As an indie game developer, answering the demands of your fans to make your game multiplayer is a challenge. This is why Coatsink brought in Multiplay for support. Here’s the story.
Hosting happy gamers
Multiplay’s Josie Messa talks through the challenges you might face when hosting your game, especially if it gets popular quickly. A great introduction to game server hosting.
More than service
Multiplay talks game server hosting for Dirty Bomb, with our friends at Splash Damage. Learn more about the fun and friendship forged in this 2-minute case study video.
Bohemia Interactive in Prague
With games built in different engines, games of different genres and a huge global following, Bohemia Interactive love a challenge. Watch the team responsible talk game server hosting.
Frequently asked questions
No. Multiplay is engine agnostic; it can be used with Unity, Unreal and other engines. Multiplay has currently been integrated with over 40 different game engines.
Multiplay works with all of the major platforms, including Xbox, PlayStation, PC, Android, iOS and Stadia.
Price varies depending on your infrastructure and needs, but customers typically see savings with Multiplay vs a single-cloud vendor. Contact the team for a bespoke quote.
Contact the team to learn more about how Multiplay can support you with the migration of an existing title or your next project. We can set up a proof of concept for you right away.