Tony Garcia to head up Unity Business Development.

SAN FRANCISCO, CA – 30th June 2009

Unity Technologies, the provider of the revolutionary Unity development platform today announced the appointment of Tony Garcia as Director of Business Development.

Based in both Seattle and San Francisco Garcia will lead the growth of the highly regarded platform throughout North America, Europe and Asia.

Garcia has held senior positions at Microsoft Games Studios, Electronic Arts, and LucasArts and has built an impressive network of contacts in over two decades in the games industry.

David Helgason, CEO of Unity Technologies said, “Unity is seeing increasing use in larger web-based games and MMOs. With Tony on-board we can increase our share of that business which is one of the major growth areas for the next few years.”

Tony Garcia, Director of Business Development at Unity Technologies added, “I am thrilled to be a part of this amazing company! Unity Technologies is on the cusp of dramatically changing the face of game development forever. Up the revolution!”

David Helgason, CEO of Unity Technologies added “In 2008, Unity grew over 200%, and with the release of the Windows port of Unity we expect to accelerate our growth in 2009. The reason for our success is simple: we concentrate on bringing productive and intuitive tools to our broad creative user base, with a care and passion bordering on fanaticism. We love what we do, and it shows in our products.”

Unity is the fastest growing platform with at least one new Unity game appearing for iPhone on a daily basis. Unity enables console-quality games for the desktop, the Web, the iPhone and the Wii console. The Unity 2.5 release now enables development under Windows Vista, XP and 2000, with 100% feature parity and interoperability with Mac OS X. Unity on either platform can build games for either platform – cross-platform development in the truest sense.

The Unity tools have been hailed as revolutionary for democratizing game development, in that the same platform is being used by the big players including Cartoon Network and Funcom, as well as thousands of indie developers, students and startups. Hundreds of commercial games have been developed with Unity, and more are launched every day.

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