Manual installs
Component installers
- Android Build Support
- iOS Build Support
- tvOS Build Support
- Linux Build Support (IL2CPP)
- Linux Build Support (Mono)
- Linux Dedicated Server Build Support
- Mac Build Support (Mono)
- Mac Dedicated Server Build Support
- Universal Windows Platform Build Support
- WebGL Build Support
- Windows Build Support (IL2CPP)
- Windows Dedicated Server Build Support
- Documentation
- Android Build Support
- iOS Build Support
- tvOS Build Support
- Linux Build Support (IL2CPP)
- Linux Build Support (Mono)
- Linux Dedicated Server Build Support
- Mac Build Support (IL2CPP)
- Mac Dedicated Server Build Support
- WebGL Build Support
- Windows Build Support (Mono)
- Windows Dedicated Server Build Support
- Documentation
- Android Build Support
- iOS Build Support
- tvOS Build Support
- Linux Build Support (IL2CPP)
- Linux Build Support (Mono)
- Linux Dedicated Server Build Support
- Mac Build Support (IL2CPP)
- Mac Dedicated Server Build Support
- WebGL Build Support
- Windows Build Support (Mono)
- Windows Dedicated Server Build Support
- Documentation
Release
Known Issues in 2021.3.55f1
- DirectX12: Increased Memory usage when Update Mode 'On Demand' Realtime lights are used and DX12 API is selected (UUM-90065)
2021.3.55f1 Release Notes
Fixes
Android: Fixed warning showing libraries as not 16 KB page aligned when they have been updated externally. (UUM-111393)
Editor: Updated 7-Zip to 25.00.
Graphics: Fixed crash after disconnecting an external display on Android. (UUM-110456)
iOS: Fixed a crash when loading achievements from GameCenter multiple times. (UUM-105560)
Scripting: Fixed ObjectPool clear timing in no domain reload environment. (UUM-111093)
Package changes in 2021.3.55f1
Packages updated
Changeset: f87d5274e360
Third Party Notices
For more information please see our Open Source Software Licences FAQ on the Unity Support Portal
- Build-Support-Android-IL2CPP-2021.3.55f1.pdf
- Build-Support-EmbeddedLinux-IL2CPP-2021.3.55f1.pdf
- Build-Support-Linux-IL2CPP-2021.3.55f1.pdf
- Build-Support-Linux-Mono-2021.3.55f1.pdf
- Build-Support-Windows-IL2CPP-2021.3.55f1.pdf
- Build-Support-Windows-Mono-2021.3.55f1.pdf
- Build-Support-Windows-UWP-Mono-2021.3.55f1.pdf
- Build-Support-Windows-WebGL-IL2CPP-2021.3.55f1.pdf
- Build-Support-iOS-IL2CPP-2021.3.55f1.pdf
- Build-Support-macOS-IL2CPP-2021.3.55f1.pdf
- Build-Support-macOS-Mono-2021.3.55f1.pdf
- Build-Support-tvOS-IL2CPP-2021.3.55f1.pdf
- Editor-Linux-Mono-2021.3.55f1.pdf
- Editor-Windows-Mono-2021.3.55f1.pdf
- Editor-macOS-Arm64-Mono-2021.3.55f1.pdf
- Editor-macOS-Mono-2021.3.55f1.pdf
- Player-Android-IL2CPP-2021.3.55f1.pdf
- Player-EmbeddedLinux-IL2CPP-2021.3.55f1.pdf
- Player-Linux-IL2CPP-2021.3.55f1.pdf
- Player-Linux-Mono-2021.3.55f1.pdf
- Player-Windows-IL2CPP-2021.3.55f1.pdf
- Player-Windows-Mono-2021.3.55f1.pdf
- Player-Windows-UWP-Mono-2021.3.55f1.pdf
- Player-Windows-WebGL-IL2CPP-2021.3.55f1.pdf
- Player-iOS-IL2CPP-2021.3.55f1.pdf
- Player-macOS-IL2CPP-2021.3.55f1.pdf
- Player-macOS-Mono-2021.3.55f1.pdf
- Player-tvOS-IL2CPP-2021.3.55f1.pdf

