Manual installs
Component installers
Release
Release notes
+Improvements
- DX12: Native Rendering Plugin improvements - exposed extra functionality for working with backbuffers.
Fixes
- (none) - Android: Fixed a Vulkan error when trying to use anisotropic filtering on Mali GPUs.
- (918785) - Android: Fixed an issue where spot and point lights were too bright on low-end devices.
- (922553) - Android: Fixed a development build crash on Android 4.2.2 with VideoCore GPU.
- (893779) - Animation: Fixed an issue of AnimatorState's WriteDefaults not working properly on very specific setups.
- (918033) - Animation: Fixed a crash in Animator Editor window when closing Unity.
- (921121) - Animation: Fixed an issue where the Animation events would not trigger if animation had less than two frames.
- (928601) - Animation: Fixed a crash when changing OverrideController during interrupted transition.
- (928562) - Animation: Fixed Generic animation layers affecting base humanoid root motion.
- (none) - Graphics: Fixed OpenGL debug labels when using OpenGL ES.
- (903807) - Graphics: Fixed an occasional glitch when rendering lines/trails.
- (912675) - Linux: Use default player icon when none is provided.
- (912675) - Linux: Associate provided icon with player window now.
- (none) - Multiplayer: Fixed an issue where reliable messages exchanging had been staled after a couple of hours.
- (900928) - Particles: Detect when a new mesh is selected in the Shape Module, and update the Scene View preview accordingly.
- (914333) - Particles: Fixed an issue where bounding boxes were too small on some systems, causing culling problems.
- (899881) - Particles: Ensure trails are properly initialized when particles are being manipulated via script.
- (912719) - Scripting: Fixed scripting exception being logged as Info instead of Error.
- (920085) - Scripting: Fixed a crash when invoking LINQ expressions in Editor.
- (927884) - Services: Fixed an issue where Performance Reporting symbol upload tool could crash.
- (912789) - UI: Fixed memory leaks caused by unreleased Meshs in the UI Profiler.
- (911115) - Video: Fixed MovieTexture support for Metal.
- (904449) - WebGL: Fixed Corrupted Sprites on MS Edge.
- (857023) - XR: Added missing Editor icons for world anchor, spatial mapping, touch input, and audio spatialization components.
Revision: 31954117ff6c
Changeset
+Changeset: 31954117ff6c
Third Party Notices
Release notes
+Improvements
- DX12: Native Rendering Plugin improvements - exposed extra functionality for working with backbuffers.
Fixes
- (none) - Android: Fixed a Vulkan error when trying to use anisotropic filtering on Mali GPUs.
- (918785) - Android: Fixed an issue where spot and point lights were too bright on low-end devices.
- (922553) - Android: Fixed a development build crash on Android 4.2.2 with VideoCore GPU.
- (893779) - Animation: Fixed an issue of AnimatorState's WriteDefaults not working properly on very specific setups.
- (918033) - Animation: Fixed a crash in Animator Editor window when closing Unity.
- (921121) - Animation: Fixed an issue where the Animation events would not trigger if animation had less than two frames.
- (928601) - Animation: Fixed a crash when changing OverrideController during interrupted transition.
- (928562) - Animation: Fixed Generic animation layers affecting base humanoid root motion.
- (none) - Graphics: Fixed OpenGL debug labels when using OpenGL ES.
- (903807) - Graphics: Fixed an occasional glitch when rendering lines/trails.
- (912675) - Linux: Use default player icon when none is provided.
- (912675) - Linux: Associate provided icon with player window now.
- (none) - Multiplayer: Fixed an issue where reliable messages exchanging had been staled after a couple of hours.
- (900928) - Particles: Detect when a new mesh is selected in the Shape Module, and update the Scene View preview accordingly.
- (914333) - Particles: Fixed an issue where bounding boxes were too small on some systems, causing culling problems.
- (899881) - Particles: Ensure trails are properly initialized when particles are being manipulated via script.
- (912719) - Scripting: Fixed scripting exception being logged as Info instead of Error.
- (920085) - Scripting: Fixed a crash when invoking LINQ expressions in Editor.
- (927884) - Services: Fixed an issue where Performance Reporting symbol upload tool could crash.
- (912789) - UI: Fixed memory leaks caused by unreleased Meshs in the UI Profiler.
- (911115) - Video: Fixed MovieTexture support for Metal.
- (904449) - WebGL: Fixed Corrupted Sprites on MS Edge.
- (857023) - XR: Added missing Editor icons for world anchor, spatial mapping, touch input, and audio spatialization components.
Revision: 31954117ff6c

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