Unity Announces Unity Cloud Build, Making Game Production Highly Efficient; Acquires Tsugi to Power New Service for Game Developers

SEATTLE, WA - Aug 20, 2014 - Unity Technologies is proud to unveil Unity Cloud Build, in beta. Now, game developers will have access to a powerful continuous integration service that helps them quickly build, test, and share new game projects. This service is powered through the acquisition of Tsugi, an Austin-based startup focused on making the process of building, testing, and deploying games seamless and fast.

"The goal of Cloud Build is to take the pain out of producing and maintaining successful cross-platform games," said Todd Hooper, VP of Online Services, Unity Technologies. "By streamlining the production process in the cloud, Unity is putting studios large and small in a position to give more time toward their creative processes and deliver amazing games that keep gamers coming back for more."

Camouflaj, the creator of the game République, has been using the Unity Cloud Build beta for production on the latest episode of its signature game and is already seeing an exceptional increase in efficiency.

"As we continue to expand République to more platforms, the time it takes to make builds has become a heavy burden for the team," says Ryan Payton, founder of Camouflaj. "This is why automation through Unity Cloud Build is a killer feature -- we've gone from two or three builds a day to at least twenty. We love it."

"Everyone on our team has been a long-time user and fan of Unity, and we created Cloud Build to make our own lives as game developers easier," said Patrick Curry, CEO of Tsugi. "Now at Unity Austin, we're dedicated to sharing our work with everyone in the vibrant Unity community."

Unity Cloud Build currently supports Git, Subversion, and Perforce source control systems and can build games for iOS, Android, and the Unity Web Player, with additional platforms available in the future. Developers using Unity Pro interested in participating in the beta program can do so for free by visiting https://build.cloud.unity3d.com.

As a result of the acquisition of Tsugi, Unity Austin is open for business. The Unity Austin office will grow to encompass multiple teams focused on Unity Cloud Build and further expanding the Unity ecosystem. For career opportunities in the Austin office, please visit http://unity3d.com/jobs.

About Unity Technologies

Unity Technologies is the creator of Unity, a flexible and high-performance end-to-end development platform used to create rich interactive 3D and 2D experiences. Unity's powerful core engine and editor serve as the foundation for developers and designers to quickly build beautiful games or apps and easily bring them across multiple platforms: mobile devices, home entertainment systems, personal computers, and embedded systems.

At the heart of Unity's democratization initiatives you will find solutions and services for building games and audiences. The Unity Asset Store digital content marketplace supports developer efforts by providing time and money-saving solutions to tough production, design, and art challenges. New integrated services such as Unity Cloud Build extend the platform for greater productivity in creating, testing, and deploying while Unity Everyplay and Unity Ads help developers to connect with their audiences and acquire users through sharing of game replays on social network and offering a high-quality advertising network.

Unity Technologies serves over 600,000 monthly active developers, including large publishers, indie studios, students and hobbyists around the globe. For more information, visit: http://unity3d.com.

Contact Information:

Media Contacts
Unity Technologies

North America
Dan Adams
dan@unity3d.com
+1 (415) 699-5882

Aaron Wessels
aaron@pointblankcomm.com
+1 (415) 378-8090

Europe
Chris Clarke
chrisc@unity3d.com
+44 7590 509278

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