Apart of Me
Apart of Me is a mobile game created by child psychologists and bereaved youth that solves one of the hardest challenges any parent can face: how to help your child grieve.
Ava Space Pirates
Ava Space Pirates is an adventure game that breaks down complex interactions into interactive choices, encourages self-advocacy, and reminds neurodivergent youth that they belong.
Breakthru is an app designed to restore energy and sharpen focus using a curated series of immersive wellbeing experiences designed for the work day or school day.
Cognixion ONE is the world's first brain computer interface combined with an augmented reality HMD designed to be the most accessible Assisted Reality platform.
Covid Pilot is an app that helps your team coordinate a safe response to COVID-19 by harnessing improved real-time forecasting for current and future risk of exposure.
Flowborne – A Meditative Biofeedback Breathing Game in Virtual Reality
Flowborne is a virtual reality experience that conveys a healthy breathing style in an intuitive and playful way. The player’s breath is used as a game controller.
Gris is a young girl lost in her own world and dealing with a painful experience. Her journey manifests in her dress, granting new abilities to help navigate her faded reality.
Invite Only VR: A Vaping Prevention Game
Invite Only VR is a game intervention focused on JUUL/e-cigarette prevention for youth, developed with funding from Oculus and in partnership with prototyping company PreviewLabs.
Kind Words is a game about writing nice letters to real people. Write and receive encouraging letters in a cozy room. Trade stickers and listen to chill music. We’re all in this together. Sometimes all you need are a few kind words.
Level Ex: Video Games for Doctors
Level Ex creates mobile, AR, and VR games for physicians, using state-of-the-art technology and cognitive neuroscience to capture the challenges of practicing medicine.
ORamaVR’s vision is to accelerate the world’s transition to medical VR training via an award-winning platform SDK offering 8x improvement in development time and production costs.
Sea of Solitude
Sea of Solitude takes you on a journey through a young woman’s loneliness. Set sail across an evolving world, meet fantastical creatures, learn their stories, and solve challenges.
Shadow’s Edge is a game that helps young people with serious medical problems build their emotional resilience, support their mental health progress, and relieve anxiety.
SieVRt is an all-in-one VR radiology suite providing students, trainees, and physicians with advanced medical imaging visualization tools in a convenient, low cost package.
TOMMI – A game to feel better
TOMMI is a virtual reality experience designed by Softcare Studios to help pediatric patients better cope with the challenges of therapy and hospitalization.
The Waiting Room VR
The Waiting Room is a VR journey that tells the story of Victoria Mapplebeck’s breast cancer (as patient and artist), from diagnosis through treatment to recovery.
TRIPP uses the power of VR and AR to develop transformative toolkits that incorporate mindfulness structures, targeted visuals, sound frequencies, and gameplay mechanics.
VROR Eye Dr
VROR Eye Dr’s built-in eye-tracking sensor analyzes biomarkers to detect and predict eye disorders using AI.