Manual installs
Operating systems
-Component installers
Windows
+macOS
+macOS ARM64
+Release
Release notes
+Known Issues in 2023.1.15f1
Asset - Database: An Infinite import error is thrown when modifying the contents of a "folder plugin" (UUM-47972)
Asset Bundles: Editor crashes on vector_map<ConstantString,AssetBundle when using the LoadAssetAsync function (UUM-49715)
Asset Importers: OnImportAsset leaks 5GB of memory (UUM-43067)
Cloth: Cannot use Paint tool (UUM-35062)
Contextual Menu: [TextMeshPro] "CONTEXT" menu item appears and Editor crashes when TMP 3.2.0-pre.4 package is imported (UUM-40410)
Culling: [Mobile] Player freezes on "UnityClassic::Baselib_SystemFutex_Wait" or silently crashes (UUM-41806)
DirectX11: [AMD] [DX11] Additional lights are broken when Spotlight is added to the Scene (UUM-20625)
Graphics Device Features: Severe performance degradation in Play Mode when using multiple Cameras with “Direct3D12”, “OpenGLCore”, and “OpenGLES3” Graphics APIs in URP & HDRP (UUM-42795)
Input: Crash on InputDeviceIOCTL when closing Unity editor (UUM-10774)
Metal: [iOS] Rendering freezes when the orientation is changed (UUM-9480)
OpenGL: [Linux][URP][OpenGL] Scene View has a red texture overlay when the project is using URP and OpenGLCore Graphics API (UUM-44222)
Optimization: Crash on RendererUpdateManager::RemoveRenderer when undoing painting tiles to the scene (UUM-48842)
Platform Audio: Audio is delayed by ~0,5 sec after starting to play it in the Android/iOS Player (UUM-41494)
Scripting Runtime: "InvalidOperationException" is thrown when creating new Input Action (UUM-26520)
Scripting Runtime: Sometimes the wrong image is displayed when using Cursor.SetCursor in software mode (UUM-46718)
Serialization: Crash and or slow update when List items are reordered in the Inspector Window (UUM-46703)
Serialization: Crash on SerializedProperty_CUSTOM_GetStringValueInternal when renaming a ScriptableObject Asset (UUM-41704)
Serialization: Editor Crashes on WalkTypeTreeComplete<
SerializedObjectTypeTreeWalk::ContainsManagedReferences'::2'::IsManagedReferenceVisitor> when a list with serialize reference fields is re-ordered (UUM-47108)UI Builder: The Editor fails to load Layout Preset when it includes the UI Builder (UUM-48802)
UI Toolkit Framework: "ArgumentNullException" error in the Console when selecting certain ScriptableObjects and entering Play Mode (UUM-39898)
Visual Effects - Legacy: Particles are not adhering to the Mesh shape selected when being spawned by Sub Emitter Particles (UUM-47307)
2023.1.15f1 Release Notes
Improvements
- Editor: Build Window Dedicated Server not installed error message. (UUM-45218)
Changes
Editor: Added command to support Hub creating a new project, and connecting a project to Unity Version Control.
Editor: Don't write cloudProjectId in ProjectSettings.asset anymore since it should only be managed by Services.
Version Control: Moved the button to invite users to the organization from the submenu to the toolbar.
Version Control: Show a message with a link to invite users to the organization after the first checkin.
Fixes
2D: Fixed line and trail renderer when using with urp sprite materials. (UUM-44445)
Android: Fixed a potential race condition during pause routine, which would cause application to accidentally quit instead of pausing. (UUM-30732)
Android: Fixed background color when rendering over native UI. (UUM-32877)
Animation: Fixed a crash when destroying an animator with a playable graph which containts a scene handle when the graph hasnt been executed. (UUM-48364)
Core: Fixed Probe Adjustment volume UI for intensity scale. (UUM-47263)
Editor: Editor: Animation: Fixed size of Animator right panel when left panel is closed. (UUM-46921)
Editor: Fixed Display.RelativeMouseAt() reporting invalid values when using multiple displays that have been resized or moved (Display C# API) on Windows. (UUM-44474)
Editor: Fixed Input.mousePosition reporting invalid values when using multiple displays (Display C# API) on Windows. (UUM-44474)
Editor: Fixed OnMouseDown not working when using multiple displays that have been resized or moved (Display C# API) on Windows. (UUM-44474)
Editor: Target location of drag into SceneView window specified. (UUM-32949)
HDRP: Fixed error when assigning non water material to water.
HDRP: Fixed foam generated on shore waves.
HDRP: Fixed GPU warnings due to water system.
HDRP: Fixed missing current sector data in debug modes. (UUM-46552)
HDRP: Fixed missing foam color parameter.
HDRP: Fixed to sample settings helper.
iOS: Fixed Screen.orientation not changing value when only landscape orientations are enabled and device is rotated. (UUM-36598)
iOS: Leave the tvOS tests of for XRSDK integration tests. (UUM-21781)
macOS: Make Bee Logic Work with >=15b6 Xcode Version. (UUM-46899)
Particles: Fixed that ParticleSystems playing in Edit mode no longer plays after undoing changes, applying or reverting prefab instances or copy-pasting. (UUM-28514)
Physics 2D: Ensure that both Animation Root Motion rotation and Animation Transform rotation correctly rotate a Rigidbody2D. (UUM-44297)
Serialization: Fixed a condition that can cause long or near-infinite loop after insertion from BaseListView. (UUM-41478)
Shaders: Fixed \#include_with_pragmas directives deleting other lines of code during raytracing and compute shader compilation. (UUM-35030)
SRP Core: Fixed occasional ArgumentOutOfRangeException in StaticLightingSky. (UUM-45262)
UI Toolkit: Fixed issue where you cannot set sortColumnDescriptions property after columns property in multi-column controls. (UIT-2124)
UI Toolkit: Fixed sorting change events being sent during reapplication of view data state. (UUM-36302)
UI Toolkit: Fixed textured background UVs when inset because of opaque border. (UUM-35321)
UI Toolkit: Fixed Vector3Field SetValueWithoutNotify triggers RegisterValueChangedCallback. (UUM-43504)
UI Toolkit: Fixed view state not being reapplied on MultiColumnView controls. (UUM-36701)
URP: Fixed visible outline when composited ShadowCaster2Ds with transparency overlap. (UUM-38076)
Version Control: Fixed Add to ignored/hidden changes list from the Project window creating a negative rule.
Version Control: Fixed Switch to changeset not working on Gluon partial workspace.
Video: Fixed crash when editor using ShareX [screen-capture-recorder-to-video](https://github.com/rdp/screen-capture-recorder-to-video-windows-free\) webcam. (UUM-44750)
XR: Updated XR Interaction Toolkit to version 2.5.1.
Changeset
+Third Party Notices
Release notes
+Known Issues in 2023.1.15f1
Asset - Database: An Infinite import error is thrown when modifying the contents of a "folder plugin" (UUM-47972)
Asset Bundles: Editor crashes on vector_map<ConstantString,AssetBundle when using the LoadAssetAsync function (UUM-49715)
Asset Importers: OnImportAsset leaks 5GB of memory (UUM-43067)
Cloth: Cannot use Paint tool (UUM-35062)
Contextual Menu: [TextMeshPro] "CONTEXT" menu item appears and Editor crashes when TMP 3.2.0-pre.4 package is imported (UUM-40410)
Culling: [Mobile] Player freezes on "UnityClassic::Baselib_SystemFutex_Wait" or silently crashes (UUM-41806)
DirectX11: [AMD] [DX11] Additional lights are broken when Spotlight is added to the Scene (UUM-20625)
Graphics Device Features: Severe performance degradation in Play Mode when using multiple Cameras with “Direct3D12”, “OpenGLCore”, and “OpenGLES3” Graphics APIs in URP & HDRP (UUM-42795)
Input: Crash on InputDeviceIOCTL when closing Unity editor (UUM-10774)
Metal: [iOS] Rendering freezes when the orientation is changed (UUM-9480)
OpenGL: [Linux][URP][OpenGL] Scene View has a red texture overlay when the project is using URP and OpenGLCore Graphics API (UUM-44222)
Optimization: Crash on RendererUpdateManager::RemoveRenderer when undoing painting tiles to the scene (UUM-48842)
Platform Audio: Audio is delayed by ~0,5 sec after starting to play it in the Android/iOS Player (UUM-41494)
Scripting Runtime: "InvalidOperationException" is thrown when creating new Input Action (UUM-26520)
Scripting Runtime: Sometimes the wrong image is displayed when using Cursor.SetCursor in software mode (UUM-46718)
Serialization: Crash and or slow update when List items are reordered in the Inspector Window (UUM-46703)
Serialization: Crash on SerializedProperty_CUSTOM_GetStringValueInternal when renaming a ScriptableObject Asset (UUM-41704)
Serialization: Editor Crashes on WalkTypeTreeComplete<
SerializedObjectTypeTreeWalk::ContainsManagedReferences'::2'::IsManagedReferenceVisitor> when a list with serialize reference fields is re-ordered (UUM-47108)UI Builder: The Editor fails to load Layout Preset when it includes the UI Builder (UUM-48802)
UI Toolkit Framework: "ArgumentNullException" error in the Console when selecting certain ScriptableObjects and entering Play Mode (UUM-39898)
Visual Effects - Legacy: Particles are not adhering to the Mesh shape selected when being spawned by Sub Emitter Particles (UUM-47307)
2023.1.15f1 Release Notes
Improvements
- Editor: Build Window Dedicated Server not installed error message. (UUM-45218)
Changes
Editor: Added command to support Hub creating a new project, and connecting a project to Unity Version Control.
Editor: Don't write cloudProjectId in ProjectSettings.asset anymore since it should only be managed by Services.
Version Control: Moved the button to invite users to the organization from the submenu to the toolbar.
Version Control: Show a message with a link to invite users to the organization after the first checkin.
Fixes
2D: Fixed line and trail renderer when using with urp sprite materials. (UUM-44445)
Android: Fixed a potential race condition during pause routine, which would cause application to accidentally quit instead of pausing. (UUM-30732)
Android: Fixed background color when rendering over native UI. (UUM-32877)
Animation: Fixed a crash when destroying an animator with a playable graph which containts a scene handle when the graph hasnt been executed. (UUM-48364)
Core: Fixed Probe Adjustment volume UI for intensity scale. (UUM-47263)
Editor: Editor: Animation: Fixed size of Animator right panel when left panel is closed. (UUM-46921)
Editor: Fixed Display.RelativeMouseAt() reporting invalid values when using multiple displays that have been resized or moved (Display C# API) on Windows. (UUM-44474)
Editor: Fixed Input.mousePosition reporting invalid values when using multiple displays (Display C# API) on Windows. (UUM-44474)
Editor: Fixed OnMouseDown not working when using multiple displays that have been resized or moved (Display C# API) on Windows. (UUM-44474)
Editor: Target location of drag into SceneView window specified. (UUM-32949)
HDRP: Fixed error when assigning non water material to water.
HDRP: Fixed foam generated on shore waves.
HDRP: Fixed GPU warnings due to water system.
HDRP: Fixed missing current sector data in debug modes. (UUM-46552)
HDRP: Fixed missing foam color parameter.
HDRP: Fixed to sample settings helper.
iOS: Fixed Screen.orientation not changing value when only landscape orientations are enabled and device is rotated. (UUM-36598)
iOS: Leave the tvOS tests of for XRSDK integration tests. (UUM-21781)
macOS: Make Bee Logic Work with >=15b6 Xcode Version. (UUM-46899)
Particles: Fixed that ParticleSystems playing in Edit mode no longer plays after undoing changes, applying or reverting prefab instances or copy-pasting. (UUM-28514)
Physics 2D: Ensure that both Animation Root Motion rotation and Animation Transform rotation correctly rotate a Rigidbody2D. (UUM-44297)
Serialization: Fixed a condition that can cause long or near-infinite loop after insertion from BaseListView. (UUM-41478)
Shaders: Fixed \#include_with_pragmas directives deleting other lines of code during raytracing and compute shader compilation. (UUM-35030)
SRP Core: Fixed occasional ArgumentOutOfRangeException in StaticLightingSky. (UUM-45262)
UI Toolkit: Fixed issue where you cannot set sortColumnDescriptions property after columns property in multi-column controls. (UIT-2124)
UI Toolkit: Fixed sorting change events being sent during reapplication of view data state. (UUM-36302)
UI Toolkit: Fixed textured background UVs when inset because of opaque border. (UUM-35321)
UI Toolkit: Fixed Vector3Field SetValueWithoutNotify triggers RegisterValueChangedCallback. (UUM-43504)
UI Toolkit: Fixed view state not being reapplied on MultiColumnView controls. (UUM-36701)
URP: Fixed visible outline when composited ShadowCaster2Ds with transparency overlap. (UUM-38076)
Version Control: Fixed Add to ignored/hidden changes list from the Project window creating a negative rule.
Version Control: Fixed Switch to changeset not working on Gluon partial workspace.
Video: Fixed crash when editor using ShareX [screen-capture-recorder-to-video](https://github.com/rdp/screen-capture-recorder-to-video-windows-free\) webcam. (UUM-44750)
XR: Updated XR Interaction Toolkit to version 2.5.1.

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