Unity at GDC Showcase

Join us for this free online event highlighting Unity features for game developers, creator stories, and lots more. Don’t miss it – March 15–19, 2021.

Unity keynote, sessions, virtual booth and more

On March 16, we have an exciting agenda for you including an in-depth look at Unity features for game developers and behind-the-scenes creator stories like Oddworld: Soulstorm. As well, we’ll share our tech roadmap, where the accent’s on quality, productivity, and performance. Everyone’s invited. 

The action begins with our keynote at 9:00 am PT on the GDC Showcase platform.

Our keynote speakers

Meet some of the people who will be revealing the latest Unity updates and creator stories during the keynote.

Ralph Hauwert

Senior Vice President of R&D

Brandi House

Director of Product Management, Multiplayer

James Stone

Senior Technical Product Manager, Consoles R&D

Louise Scully

Senior Product Marketing Manager, Assisted Creation & Content

Ashley Alicea

Senior Developer Advocate, Games

Gabe Brown

CTO and Cofounder | BigBox VR

Tim Raulin & Mathias Grégoire

Lead 3D Developer | Technical Art Director | Amplitude Studios

Felix Shade

Developer | Morbid Metal

Nathan Hitchcock

Senior Engineer | Giant Enemy Crab

Ted Gill

President | Unknown Worlds Entertainment

Bennie Terry III

Executive Producer and Partner | Oddworld Inhabitants

Leo Saalfrank

Developer | Ferocious

Making connections, virtually

Join us at the Unity virtual booth – discover valuable resources and chat with Unity staff.

Unity sessions at GDC Showcase

Tune in for the latest news from Unity.

Top features for programmers and artists in Unity’s latest releases

Learn about tool and workflow enhancements in Unity’s 2020 LTS and 2021.1 Tech Stream releases.

March 16, 10:40 – 11:20 am PT

Unity Fireside Chat: The next-gen console opportunity

Unity’s Mike Geig sits down with Oddworld: Soulstorm’s executive producer Bennie Terry III to get his unique perspective on the challenges and triumphs of developing a next-gen title.

March 16, 11:50 am – 12:20 pm PT

Streamline your game development workflow with visual scripting in Unity

Learn how Unity Visual Scripting offers many benefits for artists, designers, and programmers, and helps teams improve their work and workflows. 

March 16, 2:40 – 3:10 pm PT

Take games to the max with Intel dev tools

See how to maximize your Unity project’s performance with Intel’s suite of professional-grade optimization tools.

March 18, 10:40 – 11:10 am PT

GDC Podcast Live! Hosted by Gamasutra feat, ‘Spelunky’ Dev Derek Yu”

Join Unity’s Ingrid Lestiyo and Gamasutra editor-in-chief Kris Graft as they discuss the highlights of our 2021 Gaming Report and share the key 2020 benchmarks and trends that inform game development this year.

March 16, 1:35 – 2:35 pm PT

Unity Showcase Live

We’ll be on Twitch highlighting our talented #MadeWithUnity creators’ new and upcoming games. Make sure you tune in for exclusive interviews and to find out the winners of the Unity Showcase Awards!

See which games are nominated in each category: 

  • Best 2D Visuals
  • Best 3D Visuals
  • Best Mobile Game
  • Best Multiplayer Game
  • Most Anticipated Game

Follow us at twitch.tv/unitytech

Genshin Impact by miHoYo – Made with Unity

Press and media

Join Unity at GDC Showcase. If you are a member of the press and need more information, connect with us directly or on social media. 

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