Diseño de jugabilidad e interfaz de usuario

Safe Harbor Statement

The following is intended for informational purposes only, and may not be incorporated into any contract. No purchasing decisions should be made based on the following materials. Unity is not committing to deliver any functionality, features or code. The development, timing and release of all products, functionality and features are at the sole discretion of Unity, and are subject to change.

How to share roadmap feedback

If you have accepted to use functional cookies and logged in using your Unity ID at the top right of the page, then sharing feedback is as simple as clicking a card below, selecting how important the topic is to you, adding your point of view and submitting! If you prefer not to accept functional cookies or log in, you will be prompted to enter an email address and validate it, so we know how to reach out when the topic evolves.

Hoja de ruta

Nuestro objetivo con esta área de productos es proporcionar un conjunto completo de herramientas fáciles de utilizar para diseñar experiencias interactivas, dinámicas, atractivas y receptivas, dirigidas a todo tipo de creadores, independientemente de sus objetivos.

Para avanzar en esos objetivos, estuvimos modernizando nuestra administración de entradas a fin de ayudarte a aprovechar fácilmente cualquier dispositivo. Nuestras herramientas de interfaz de usuario y tecnología subyacente, UI Toolkit, obtienen una inversión significativa para acelerar tus flujos de trabajo de diseño de interfaz de usuario. Timeline también se está modernizando mediante la adopción de la pila de UI Toolkit, y estamos introduciendo un scripting visual estándar y flujos de trabajo de máquinas de estados en Unity para unir todos esos sistemas de interactividad y jugabilidad.

Más información sobre esta página

As part of the dashboard below you will find a series of cards describing various topics of interest for this area. Those cards are organized in horizontal sections that represents the state of the development:

Released: highlighting some of the efforts that have already landed in recent versions of Unity.
In Progress: a team is at work developing solutions for this topic.
Planned: we plan to build solutions, but the work has not started, or the topic is being researched.
Under Consideration: we have noted this is an important topic for which some of you need solutions, but we are still collecting data and have not planned to build solutions for it yet.

Usamos cookies para brindarte la mejor experiencia en nuestro sitio web. Visita nuestra página de política de cookies si deseas más información.

Listo