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Unity Developer’s Corner

Welcome to the Developer’s Corner! Here you’ll find some of the best development and business tips from Unity’s own engineers, evangelists, as well as developers from the Unity community.

The Unity engine is evolving, and therefore, new best practices are required. Learn more from Unity lead enterprise engineer Ian Dundore.

New best practices for Unity’s evolving architecture

As Unity's underlying architecture evolves to support data-oriented design, new tricks will be necessary to squeeze performance out of the engine. Get a rundown of a few Unity changes (from Unity 5.x to 2018) and how you can take advantage of them.

Scriptable Object is a serializable Unity class that allows you to store large quantities of shared data independent from script instances. Using Scriptable Objects makes it easier to build in a level of flexible communication between the different systems in your game, so that overall, it’s more manageable to change and adapt things as you go along, as well as reuse components.

Architect your code in Unity the smart way with Scriptable Objects

Three cool ways to architect your game with Scriptable Objects

ScriptableObject is a serializable Unity class that allows you to store large quantities of shared data independent from script instances. They make it easier to manage changes and debugging. You can build in a level of flexible communication between the different systems in your game, so that overall, it’s more manageable to change and adapt things as you go along, as well as reuse components.

Optimizing the Unity demo Book of the Dead for consoles

One scene, 10 graphics optimizations for console developers

These optimizations were made to the Unity demo Book of the Dead, so it could run on consoles. Find out how graphics programmer Rob Thompson and our demo team optimized an especially difficult scene for smooth 30fps performance.

More for developers

What NOT to do in Unity: common mistakes to avoid

Follow these great tips to set up a smart and efficient development pipeline, and ultimately ship better and more performant games.

Best practices to for indie devs to maintain a healthy build

A stable and flexible build pipeline can save you both time and money. With a clean build, it’s easy to change or add things, as well as maintain and debug features.

XR graphics: best practices and workarounds

Our XR engineers have tons of tips on optimizing your shaders and how to use the post-processing stack most efficiently.

The Unity Blog

Read the blog for all the latest news on what’s new in Unity, what’s coming up, where, and what we’re talking about, and many content creation tips.

Learn resources

There are myriad ways to learn how to use Unity more efficiently. See our written and video tutorials, live training sessions and documentation.

The Asset Store

Save loads of time and find ready-made, free or affordably-priced assets and production tools in the Asset Store.

Talk with your fellow creators: A new way to connect with the Unity community

Unity Connect discussion channels are dedicated channels for users to find work opportunities, meet collaborators, and discuss game development with other Unity people.

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