Additional downloadsSelect the runtime platforms of your choice from the list below (the desktop runtime is included as standard) or, to install the full complement of runtime platforms, use the download assistant installer above.
2D: Fixed a crash when packing certain Sprite Atlas on Android. (1017666, 1101608)
Android: Fixed Android Gradle manifest merging when plugins are missing SDK target version in manifest. (1084622, 1090922)
Android: Texture2DArray and Texture3D now check if the filtering mode is supported by the GPU and downgrade when necessary. (1066181)
IL2CPP: Fixed crash when using StructLayout attribute and specifying a Pack value. (1099207)
iOS: Fixed a crash when using using static const std::string in Xcode 9. (1050875, 1102753)
iOS: Fixed AudioClips with future timestamps import issue. (951169, 1104104)
Kernel: Fixed an issue which could cause an error when reading files from disk. (1092419)
Mobile: Android gradle daemons are now killed when the editor is shut down instead of after every build. (1041385)
Package Manager: Fixed an issue where errors were not handled in a consistent manner when a package cannot be found on the registry.
Shaders: Allow loading shaders from AssetBundles that were created in 2017.2. (1091064)
WebGL: Fixed camera viewport rect bug in WebGL + Linear color space. (957652)
WebGL: Fixed canvas resize when using Linear color space. (977579)