Every stage of the game
Unity’s GDC session highlights
This year’s sessions offered the scoop on the latest tech, how Unity creators are succeeding, and more inspiration for your next game.
Houston, we have a planet: The spherical terrain of Kerbal Space Program 2
Developers from Intercept Games talk through the process and challenges of creating fully spherical planets from the mesh up in Kerbal Space Program 2.
Launching MARVEL SNAP with a 50-person studio
Key members of the Second Dinner team shared on starting out as a two-person studio that grew to launch MARVEL SNAP, one of the biggest mobile games of 2022.
Undisputed: Punching above class
Learn how Undisputed used the Unity game engine to create the first major boxing game in over a decade, from a prototype to early access release.
The Unity roadmap for 2023
See what’s new in Unity’s 2022 LTS and 2023 Tech Stream, including all the latest on graphics, multiplayer games, and the Entity Component System (ECS).
Create, launch, and manage multiplayer games with Unity
Discover how to create amazing multiplayer experiences for your players with tools for matchmaking, leaderboards, and online experiences.
What 10 years of package writing at LEGO taught me
Developing code for others’ use teaches you how to design systems in an understandable way. Get tips on how to create a better package or system architecture that people can build on.
Unity creators make the best games out there. These creators joined us on the GDC show floor to show what’s possible with Unity.