How does a major studio with a massively popular game ensure reliable player communications in its newest offering? Voice chat is a critical component for any multiplayer game, and Riot knew Vivox voice chat was a winner, having successfully implemented it years ago in League of Legends. When it launched Valorant, a breathtaking tactical-shooter as its next franchise title, Vivox was onboard to help players coordinate their strategies.
2020 年 6 月
Unreal 引擎 4
与大多数工作室一样，Riot 需要其开发者发挥创意来优化游戏玩法而不是加重后端服务。他们发现 Vivox 很易于集成，最重要的是，完全可靠。这是经过验证的解决方案，使用最小的内部开销即可正常运行。
Riot Games 的《英雄联盟》用了 10 年时间成长，这个游戏跻身于最热门的多人在线战术竞技 (MOBA) 游戏之列，拥有 1 亿玩家和极热门的电子竞技锦标赛。
在 6 年的开发之后，Riot Games 于 2020 年 6 月发布了其第二款重要免费产品 –《VALORANT》，这是一款未来派 5v5 战术 FPS。
在线游戏中，很遗憾，仍然存在尖叫、恶意破坏和其他令人不愉快甚至是毒性的行为。Riot 通过为各玩家提供简单的静音功能和音量控制，对《VALORANT》的 UI进行设计。对于不良行为，有一个方便使用的举报工具。
After years of success with League of Legends, choosing Vivox’s managed communications services for VALORANT was an easy decision for Riot Games. Plenty of other studios agree: Vivox provides communication services for 200-plus game integrations with:
- Over 120M monthly active users (MAU)
- 99.9% uptime*
- Quick integration with SDKs for all major game engines and platforms
- Fully managed service with 24/7 support
- Over 15 years of experience managing video games comms
- Free for up to 5,000 peak concurrent users for indies and testing
*pursuant to SLA
对于 Riot 和《VALORANT》，在客户端集成和后端两方面，Vivox 的设置都很简单。如果有问题，Vivox 支持会即时快速响应。结果？Riot 又一次体验语音通信无缝集成。
“Vivox 有诸多现成功能、自助开发者门户和快速响应技术支持团队。通过 Vivox 与客户端开发生态系统顺利集成的核心 SDK，只需要一个小型开发者团队就可以高效构建和专注于玩家体验。他们不到两周就开发出能顺利运行语音聊天的版本。”– Riot Games 技术产品经理（语音）Jason Sacash
Riot Games has a reputation for not making players spend big on hardware to be competitive, and both League of Legends and VALORANT run smoothly on a wide range of systems. Vivox is a great fit because its managed services for cross-platform, 3D positional audio and support for both voice and text require minimal overhead, both in implementation and in game performance. This and its affordable scalability make it a great fit for virtually any studio.
“Vivox has been a great partner brainstorming on how to solve some of the challenges with voice in games such as voice toxicity. We’re looking forward to continuing this partnership and investing more in this space.” – Jason Sacash, Technical Product Manager (Voice), Riot Games
与 Unity 的自有联盟
The relationship between Riot and Unity is so strong that they entrusted the latest iterations of League of Legends to the Unity Platform. Legends of Runeterra and League of Legends: Wild Rift are multiplatform titles made with Unity that expand on Riot’s beloved franchise.
Building on Unity enables them to target billions of players across the 20+ platforms currently supported by Unity. Each platform is optimized to ensure the same consistent high-quality experience regardless of where players choose to play. Riot also relied heavily on Unity’s Professional Services team for ongoing support and performance advice. And of course, in-game communications are powered by Vivox.